. WW: December 21, 2015Mode(s),Saints Row IV is an developed by and published.
It is the fourth title in the series. In the game, the is the leader of the 3rd Street Saints, a that has become the world's most powerful and popular organization, and must fend off an alien invasion after becoming and receiving. The player is free to explore their environment while completing main and side at their leisure. The game incorporates elements from science fiction video games and films, and continues the series' reputation for over-the-top.
It was released in August 2013 for, and, and was later to, and in 2015.The game was Volition's first after its sale to in early 2013. The supernatural and superpower concept for the game started in, a cancelled planned for, which the team expanded into Saints Row IV. Volition later released a 'director's cut' of Enter the Dominatrix as for Saints Row IV alongside How the Saints Saved Christmas, other weapons, costumes, and vehicle packs, and a standalone expansion, (which serves as the epilogue to the story). Saints Row IV received several limited and summative edition releases, and was briefly banned in Australia. Critics praised Saints Row IV 's humor and character customization options, but criticized its lack of challenge. It sold over one million copies in its first week.
Contents.Gameplay Similar to previous series games, Saints Row IV is an with elements wherein the player is free to explore the environment and, at their leisure, play story or side. Kingdom hearts the story so far. As the leader of the Saints, a that has become the world's most 'powerful and popular' organization, the player is elected, receives, and fends off an. Most often the player will engage in shooting and racing activities, though other activities vary from fighting crowds of zombies, shoot-outs in tanks, fights against supersized, cans, and using a gun to interrupt 1950s.
The player-character receives elemental powers and superpowers that greatly increase their jump height and running speed, such that the player can hop over buildings and outrun vehicles. The elemental powers include abilities to shoot fire and ice projectiles, toss things, and create shockwaves upon landing jumps. As the player progresses through the game, they can optionally upgrade their abilities and weapons by using collectible 'data clusters' scattered around town. If the player becomes too rowdy, the alien race's police analogue will intervene. As in previous games, the player-character's look and feel is entirely customizable via a robust character editor feature.The game is set in a nearly identical simulation of Steelport, the fictional city setting from, though individual story missions have new, custom-designed. Saints Row IV 's story parodies science fiction video games, especially, as well as films like and, and other 'nerd culture'. Some story missions are propelled by individual characters' existential crises, as each Saint character is stuck in a personal simulation of their own hell, and must be rescued by the player.
Other elements borrowed from video game culture include -style character romances games and a -style mission with an unhelpful partner.City districts are 'liberated' from alien occupation as the player completes side missions in occupied districts. Liberated districts increase the player's hourly income, which can be spent on weapons, skills, and perks.
Side missions include Insurance Fraud (where the player jumps into traffic to collect insurance money), -style Mayhem, and superpowered foot races. Saints Row IV has a two-player mode. Synopsis Plot A few months after the events of, The Boss, Shaundi and Pierce Washington are called upon to assist agent Asha Odekar and former Deckers leader Matt Miller in infiltrating a Middle Eastern compound to assassinate former STAG leader Cyrus Temple and prevent a nuclear missile strike against Washington D.C. The Boss kills Cyrus but is unable to stop him from launching the missile. The Boss climbs aboard the nuke and disarms it before it reaches Washington, earning the adoration of America.Five years later, the Boss has been elected, with the other members of the Saints, and former Vice Kings leader Benjamin King acting as their cabinet. While preparing for a press conference, the Boss is told that Asha and Matt have arrived at the to warn them of what they suspect is an impending.
Just as the Boss is informed, the invasion begins spearheaded by the alien warlord Zinyak, who captures the entire cabinet including the Boss.The Boss wakes up in a 1950s set in the city of Pleasantville, devoid of violence and foul language. The Saints' computer hacking specialist, Kinzie Kensington, contacts the Boss and informs them that they are trapped inside a simulation, with each of the Zin's prisoners trapped inside personal simulations of their own fears to help break their will. With Kinzie's help, the Boss breaks free of the simulation and joins Kinzie and Keith in a stolen Zin ship.While the trio attempt to contact reinforcements from Earth, Zinyak atomizes the planet, killing everyone not already captured by the Zin including Oleg Kirrlov, Josh Birk, Zimos, and Viola DeWynter.
Enraged, the Boss returns to the Steelport simulation to find their friends and reach Zinyak. The Boss rescues another prisoner of Zinyak, an artificial intelligence later named CID, and provides him with a physical body. In return, CID helps the Boss go into the other Saints' simulations and rescue them from their nightmares.As the Saints begin to weaken the simulation, Zinyak floods it with copies of gang members the Boss has faced in the past. After Kinzie determines that the copies are being made from someone's memory, the Boss concludes that Johnny Gat, who was seemingly killed during the events of Saints Row: The Third, is still alive and trapped within the simulation. Despite protests from Kinzie and Matt that rescuing Johnny will reveal their location to Zinyak, the Boss rescues Johnny from his nightmare of and gets him back to the ship. Johnny explains that during the fight in which he was presumed killed by former Morningstar leader Philippe Loren he was actually abducted by Zinyak years in advance of their invasion, who concluded that Johnny could have single-handedly stopped him if left on Earth.The Saints rally inside the simulation to confront Zinyak, but are ambushed by an enormous Zin force.
They escape, but Kinzie is captured by Zinyak and the Boss emerges from the simulation to find that Keith betrayed the Saints and fled. Returning to Steelport, the Boss finds Keith has been declared president of the simulation. When confronted, Keith claims that Zinyak has the means to restore Earth, and has agreed to do so in exchange for the Boss' life. The Boss, determined to find Kinzie, pursues Keith into his nightmare with help from. Keith reveals Kinzie's location and rejoins the Saints.After the Boss rescues Kinzie from her nightmare she devises a plan to crash the simulation and weaken the Zin ship, thus creating an opening for the Saints to enter.
The remaining Saints work together to overload the simulation, shutting it down just as the Boss escapes. Assaulting Zinyak's ship, the Boss finds emulating the powers they had in the simulation and confronts Zinyak in his throne room. While the entire Zin Empire watches, Zinyak and the Boss battle each other. With help from the Saints, the Boss kills Zinyak by tearing his head off and emerges victorious. Impressed, the Zin surrenders to the Boss, who becomes the new head of the Zin Empire.The Boss asks Zinyak's main servant, Zinjai, if Zinyak's claims that Earth could be restored were true. Zinjai says they cannot restore Earth as it was atomized but can use technology to return to Earth, explaining that Zinyak had used this technology to collect his favorite historical figures and kept them in.
The Boss looks at the Saints and says, 'Let's go on a field trip.' In a post-credits scene, the nineteenth-century writer, whom the Boss is a fan of, is woken out of her stasis and revealed as the narrator of the story.If all of the loyalty missions have not been completed, an alternate ending occurs which sees the Saints make plans to take over more planets, unaware of their ability to use time travel.Characters A number of characters from earlier games in the franchise - both members of the Third Street Saints and former adversaries - make a return in Saints Row IV, many of whom take up the protagonist's Presidential administration. Kinzie Kensington, the socially awkward hacker from Saints Row: The Third becomes the White House's, often tasked with clearing up the mess left behind by the President's verbal missteps.
Benjamin King, former leader of the Vice Kings gang from the original Saints Row, becomes the President's, while Pierce Washington has been appointed the and Shaundi as the.Matt Miller, having abandoned the Deckers and, according to news broadcasts in Saints Row: The Third, announced an abstinence from the use of technology, presumably returned to the United Kingdom and became employed by MI-6 alongside new character Asha Odekar. Johnny Gat also returns after being thought dead in Saints Row: The Third. Stilwater, the location of the first two games, makes an appearance for one mission with most of the street gangs from the first three games making appearances as well.Development After the release of Saints Row: The Third, preliminary work on a game called Saints Row: Part Four began. The game would take place after the events of The Third in a new city and feature gameplay similar to The Third. Meanwhile, a to The Third called Enter the Dominatrix was first announced as a 2012 joke, but still went into development. The 's basic concept included a superpowered player-character trapped by alien commander Zinyak in a simulation of Steelport. With suffering financially, its president Jason Rubin encouraged company subsidiary and Saints Row series developer to grow elements from the expansion into a full game.
The company announced this change in direction in June 2012, cancelling Saints Row: Part Four and expanding Enter the Dominatrix into a full sequel, Saints Row IV. The company's strategy was partly to avoid sales issues by releasing the game in August 2013, prior to the circulation of rumors about video game consoles. Volition was sold to in early 2013 when its parent company, THQ, filed for bankruptcy.
It became Koch's first internal video game studio. The studio officially announced Saints Row IV two months later, which was published by Koch Media brand.
Acquired without rights to their series, Volition's new goals were to make connected, open world games where 'the player is an agent of mayhem'. The entire company worked on the one game.Each of the Saints Row series games had a core intent, and while the first three games built on the first's 'outlandishness and irreverence', the fourth focused on 'the and superpowers'. Senior producer Jim Boone recalled reviewers that asked whether the company could be 'more over-the-top' than Saints Row: The Third, which they took as a challenge.
The team focused more on making the game 'fun' than 'for the sake of being over the top', and felt that superpowers helped the game's basic navigation and combat. They also chose to remove the previous game's in-game mobile phone-based navigation, which hindered its narration, and replaced it with a 'quest log structure'. The team chose not to devote as much time improving the game's graphics, considering the impending release of next generation platforms.
The game spent less time in development than prior series games.In August 2014, Volition announced that they would be releasing a for the Windows version of the game, which lets players game assets and create new weapons.The in-game radio has seven pre-programmed radio stations and 109 licensed tracks. The game's original soundtrack is composed by Malcolm Kirby Jr., who also composed the previous game's soundtrack.On November 2016, the PC version included, allowing players to release such as characters and weapons included in the game.Release and downloadable content. See also: andSaints Row IV was released for Microsoft Windows, PlayStation 3, and Xbox 360 in North America on August 20, 2013, and worldwide on three days later. Preorders included a patriot-themed downloadable content pack that included flamethrower, dubstep, and rocket launcher weapons, a bald eagle jet, and an outfit.
A release of the game included a replica of the game's dubstep gun, a, and Johnny Gat statuette. Another limited edition release, the Game of the Generation Edition, included the previous items as well as a display case for the game. The game was originally and effectively banned, but was later accepted when modified to remove an optional mission that involved an weapon and incentivized drug use. The country's PlayStation 4 release was later recalled due to a classification error.The game received multiple downloadable content packs. A Season Pass, which features two new mission packs and the aforementioned anal probe weapon, was announced prior to the game's release.
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The first mission pack, Enter the Dominatrix, was released October 22, 2013. The pack was originally intended as but evolved into the full sequel, Saints Row IV. The leftover content became the sequel's first mission pack. It tells an alternative story about the Zin invasion wherein the Steelport simulation is hijacked by a rogue called the Dominatrix.
The pack's storytelling frequently breaks the and self-referentially acknowledges its own plot holes and incongruence with the larger Saints Row story. Some scenes end in or videos of Volition employees acting out the drama so as to give the game an unfinished feel. The pack also casts characters from Saints Row: The Third who did not return in the sequel.
There are five missions in total, new weapons, vehicles, and support characters ('homies'). The second and final mission pack, How the Saints Save Christmas, features new weapons and vehicles and a plot to save from the Steelport simulation. It was released in December 2013.
Non-mission downloadable content packs include new costumes, vehicles, and weapons, e.g., face masks of United States Presidents, and.Saints Row IV was released in several summative editions. The Game of the Century edition included 20 downloadable content sets and was released May 9, 2014. The National Treasure Edition included 29 downloadable content sets and was released on July 8, 2014.
High Voltage Software the game to and with all of its downloadable content as Saints Row IV: Re-Elected. It was announced in late August 2014 alongside, a standalone Saints Row IV expansion developed by Volition in conjunction with High Voltage.
Both were released in North America on January 20, 2015, and worldwide three days later, both separately and bundled together. The release included new features such as. A Linux port was presented in December 2015.Reception ReceptionAggregate scoreAggregatorScore(PC) 86/100(X360) 81/100(PS3) 76/100(PS4) 75/100(XONE) 73/100Review scoresPublicationScore8/107.3/109/10The game received generally positive reviews, according to video game. Reviewers praised its over-the-top humor and character customization options, and criticized its lack of challenge.
Several also commented on its 'even-handed treatment' of gender, particularly female characters, and spotlighted hacker and former FBI agent Kinzie Kensington's character performance. Saints Row IV sold over one million copies in its first week, and as of 2013, Volition has not released total sales figures.' S Danielle Riendeau described Saints Row IV as 'big, goofy, and self-referential fun' and thought that the game accomplished what it set out to be: 'an outrageous exercise in player power fantasy'. She also praised the game's degree of freedom around character identity, its 'dumb and lovable' narrative, and its transitions between varied sequences. Riendeau wrote that Volition 'trimmed the fat' from previous games, and that their addition of superpowers 'blew the constraints off a genre already known for player freedom'.
She considered the story funny and 'as obvious as can be', but found its characters 'well-realized'. Riendeau particularly praised the game's 'treatment of gender'—bold female characters who could pursue same-sex relationships or even switch their gender mid-game, and were not treated differently for being female—but found the game's continued association between women and sex workers 'problematic' and a 'vestige from the series' roots as a juvenile crime drama'.Reflecting on the series' progression, 's Chris Schilling said that Saints Row IV successfully reinvented the series yet again, with superpowers replacing the usefulness of in-game vehicles. He compared the game's exploration mechanics to that of, and its superpowers to the and series, and added that the game's silliness fulfilled a specific niche in gaming. Schilling wrote that the need to restock at ammo shops was a 'jarring holdover' from the previous games, but appreciated the recurrence of elements such as the GPS navigation system, side mission gameplay, and city district liberation.
He regarded the game overall as artful but 'gloriously dumb', like 'the ceiling of stupidity'. Schilling also commented on how he felt an urge to simply forgo the story to search for collectibles, though despite these options, the game became 'wearying' over long play sessions.Similarly, Dan Stapleton of became bored when his superhero protagonist had little 'to overcome', and ultimately likened the game to 'enabling ' in its predecessor.
He wrote that it was very difficult to die, given the large amount of dropped by enemies, and that the otherwise praiseworthy features from Saints Row: The Third felt 'vestigial' when outmoded by superpowers. Stapleton said the player received the powers too early, which let the player play without caring about the city, and thus removed the 'sense of place and character it had in the previous game'.
He considered the game's large number of collectibles an acknowledgement of this hole, which while originally rewarding, quickly becomes a 'chore'. Stapleton praised the Red Faction-style Disintegrator and Abductor guns, though considered the dubstep gun an 'ineffective disappointment'. As a symbol, though, Polygon described the dubstep gun as 'iconic' of Saints Row IV. References.
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Saints Row 3 All Endings
From the original on June 14, 2014. Retrieved June 14, 2014. Patterson, Eric L. (November 1, 2013). From the original on May 18, 2014. Retrieved May 18, 2014.
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—.Two years after the Ultor Corporation's destruction, the 3rd Street Saints have turned their street gang into a media empire, becoming icons and household names across the world, with their own energy drink, Japanese commercials, toys, a large fanbase, and a movie deal in the works. However, when the Saints' leader (usually referred to simply as 'the Boss') and two lieutenants, Shaundi and Johnny Gat, attempt to rob a bank as a publicity stunt, the bank tellers unexpectedly start shooting back. The police, who they had paid off beforehand subsequently intervene and arrest the Saints.
The Saints' leaders are shortly released to the man who owned the targeted bank, Phillipe Loren, the leader of a criminal organization known as 'the Syndicate;' on his private jet, Loren offers to let the Saints live if they turn over most of their earnings. The Saints' leaders refuse and break out, but Gat is seemingly killed as the Boss and Shaundi escape via parachute. Upon landing, the Boss and Shaundi find themselves in Steelport, the dystopian criminal city controlled by the Syndicate's three gangs: The Morning Star, a gang with advanced technology equipment, controlled by Loren himself, the Luchadores, a Mexican gang led by the killer wrestler Killbane, and the Deckers, a hacker-based gang led by Matt Miller. The Boss quickly calls in another lieutenant from the Saints' hometown of Stilwater, Pierce Washington, and begins attacking the Morning Star's businesses, culminating with an attack on Loren's headquarters. In this raid Loren is killed and the giant superhuman Oleg Kirlov, the basis of the cloned 'brutes' the Syndicate uses, is rescued.
The Boss briefly returns to Stilwater for Johnny Gat's funeral but while his hearse is held up at the reopening of the Hughes Memorial Bridge, overseen by Senator Monica Hughes, Killbane attacks the Saints and destroys the bridge. To retaliate, the Boss seeks out anti-Syndicate talent, recruiting Oleg as an enforcer, ex-FBI hacker Kinzie Kensington as an informant; Zimos, the oldest pimp in Steelport; and Angel de la Muerte, Killbane's vengeful former tag-team partner. They are later joined by Viola DeWynter, one of Loren's twin lieutenants, after Killbane kills her twin sister Kiki out of rage due to a failed assassination attempt on the Boss. Her defection, however, coincides with the arrival of the paramilitary S.T.A.G. (Special Tactical Anti-Gang) forces in Steelport, created by Senator Hughes to end gang violence once and for all. The Saints take on STAG regardless, resulting in Steelport going under martial law, whilst also dealing with the Syndicate.
After providing Kinzie with the appropriate technology, the Boss enters the Deckers mainframe, defeating Deckers leader Matt Miller's avatar in a virtual reality fight and driving him and most of the Deckers out of town. At Angel's insistence, the Boss opts to take on Killbane by killing the other contestants in his Murderbrawl XXXI pay-per-view to gain entrance, and then, with Angel's help, defeating Killbane. Following his humiliating defeat, an enraged Killbane responds by instigating several attacks on the Saints and STAG throughout Steelport to cause chaos.
Whilst quelling the fighting between the Luchadores and STAG, the Boss is simultaneously informed that Killbane is escaping the city while STAG second-in-command Kia is holding Shaundi, Viola, and Mayor Burt Reynolds hostage at a Steelport monument rigged to blow to frame the Saints. If the Boss saves Shaundi and kills Kia, the Saints are held as heroes; the ending of the game subsequently shows the boss tracking Killbane down to Mars and killing him in what is ultimately revealed to be a scene from the Saints sci-fi film Gangstas in Space, which the Boss and several members are acting in. Alternately, a non-canonical ending sees the Boss kill Killbane, letting Shaundi die, while the monument's destruction is used as a pretext by STAG to attack Steelport with the airborne aircraft carrier Daedalus. The Boss destroys the Daedalus, killing STAG leader Cyrus Temple in the process, and declares Steelport an independent city-state under the Saints' control.
We have made the decision to close the My Steelport server. This means character and screenshot sharing services in Saints Row: The Third and Saints Row IV will no longer be available after January 31st 2018.The decision to switch off the servers was difficult for us and not taken lightly.
We want our fans to enjoy our work for as long as possible. However more than 4 years after Saints Row IV released, we have experienced a significant reduction in the numbers of players using these services.We believe our resources are now better spent on preparing for the future! We'd like to thank everyone who has used and enjoyed the content sharing and community features on SaintsRow.com for their support.
I don't have specifics, but Microsoft was rather strict in regards to what external servers were allowed to be connected to Xbox Live, which added significant overhead (in regards to the hardware used, datacenters where servers could be hosted, and so on). I suspect that is still true today but it matters a lot less since Microsoft has rolled out Azure servers specifically for use on Xbox Live.I think the videogame industry's relatively slow uptake on cloud technology is going to hurt games, especially from the last generation. If this was set up as a properly run AWS or Google Compute instance, then if it was only being used by a few players than the actual usage bill would come out to a rounding error. Whereas if they actually have to have a colocated server somewhere running this thing, the baseline overhead for keeping the server up and running would be much more significant. Yeah, an indie developer could just shove a box in a closet somewhere and call it a day but Microsoft and Sony don't let you do that (or didn't, at least).
Saints Row Gat Out Of Hell
Originally posted by Darkreth:So i beat the mission three way towards the end of the game and saved Shandi, so i went to ganstas in space. After i beat that and watched the credits i had the Mission still avaliable.
Saints Row 3 Kia
Is it suppoed to be like that?The true ending is saving Shaundi, the game just keeps the mission there so that you can see the other ending, In Saints Row 4 you can clearly see Cyrus temple is still alive and Shaundi and Viola are alive too, therefore the true ending is Saving Shaundi. Originally posted by Darkreth:So i beat the mission three way towards the end of the game and saved Shandi, so i went to ganstas in space. After i beat that and watched the credits i had the Mission still avaliable. Is it suppoed to be like that?The true ending is saving Shaundi, the game just keeps the mission there so that you can see the other ending, In Saints Row 4 you can clearly see Cyrus temple is still alive and Shaundi and Viola are alive too, therefore the true ending is Saving Shaundi. Oh, thta would make more sense. Thanks both of you for the clarifacation.